Hello guys, I don't know if you have seen this yet but recently, a new way to enable widescreen in Shenmue 1/2 was discovered:
Is there any chance this method could be directly implemented into Demul? It looks way less glitchy than if you used the "extra geom" hack in NullDC. Maybe this method even works with other games.
Is there any chance this method could be directly implemented into Demul? It looks way less glitchy than if you used the "extra geom" hack in NullDC. Maybe this method even works with other games.